﻿#region Header
//=============================================================================
//                          GShield (Game Shield)
//=============================================================================
//
// Original Programmer: Shawn Jackson
// Company: WaveTech Digital Technologies (www.wtdt.com)
// Copyright: (c) 2006 WaveTech Digital Technologies, All Rights Reserved.
// Assembly: Model
// Code File Name: GameRatingDetailsCollection.cs
// Code File Date: 5/24/2007
//
// Code File Info: Game Rating Details Collection
//=============================================================================
/*
 * UPDATES
 * -------
 *			ShawnJ 1/22/2009 (0.10.0.x): Moved to Model project from Library project.
 */
#endregion Header

#region License

/*
  GShield - Game Shield
  Copyright (C) 2006-2007 WaveTech Digital Technologies, Inc.
                                http://www.wtdt.com

  This program is free software; you can redistribute it and/or modify
  it under the terms of the GNU General Public License as published by
  the Free Software Foundation; either version 2 of the License, or
  (at your option) any later version.

  This program is distributed in the hope that it will be useful,
  but WITHOUT ANY WARRANTY; without even the implied warranty of
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  GNU General Public License for more details.

  You should have received a copy of the GNU General Public License
  along with this program; if not, write to the Free Software
  Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
*/

#endregion License

#region Includes

using System.Collections.Generic;

#endregion

namespace WaveTech.GShield.Model
{
	/// <summary>
	/// Colleciton of GameRatingDetail objects
	/// </summary>
	public class GameRatingDetailsCollection : List<GameRatingDetail>
	{
		#region All Same Rating

		/// <summary>
		/// Are all the ratings returned in this collection of
		/// the same ESRB rating? It is possibe that the game,
		/// or it's type is listed multiple types and all have
		/// the same rating, if so it should be safe to use it.
		/// </summary>
		/// <returns></returns>
		public bool AllSameRating()
		{
			string rating = null;

			for (int i = 0; i < Count; i++)
			{
				if (rating == null)
					rating = this[i].Rating;
				else if (this[i].Rating != rating)
					return false;
			}

			return true;
		}

		#endregion  All Same Rating
	}
}